Drills

Youth QB Drills

Youth QBs need a few basics done right more than a long list of drills: a good grip on the right size ball, stepping toward the target, a simple drop with the ball held high, and looking at the defense before throwing. These drills are for you, the parent or volunteer coach. Keep sessions short, fix one thing at a time, and stop when the arm is tired.

Updated October 2026

Before You Start

Use your league's ball size. A ball too big for a young QB's hand is the most common cause of bad mechanics at this age: the player pushes or palms it, and that habit sticks.

Keep sessions to about 20 or 30 minutes. Once the throws start wobbling and the feet stop moving, the session is over.

Film a few throws in slow motion on your phone to see the feet and elbow, even if you never played QB.

Drill 1: Grip Check

Setup: a ball and the player. No throwing yet.

Reps: grip, hold it up, show you, reset, five or six times. Then a few short tosses to check the grip holds.

  • Fingers across the laces. Where depends on hand size; the ring finger and pinky on the laces works for many players.
  • A little space between the palm and the ball, so the ball sits in the fingers.
  • Firm enough that you cannot easily pull it out, without squeezing so hard the forearm tightens.

Drill 2: Two-Knee Throws

Setup: the QB on both knees, a partner 5 to 8 yards away.

Reps: 10 to 15 throws. With the legs out, the player feels the arm motion on its own.

  • Elbow at shoulder height or a little above as the ball comes forward, and the throwing hand finishing near the opposite hip.
  • Spirals will not be perfect. Look for the same motion every time.

Drill 3: Point, Step, Throw

Setup: the QB stands sideways to a partner or target 8 to 10 yards away.

Reps: 10 to 15 throws. Say it out loud with young players: point, step, throw.

  • Point: the front (non-throwing) shoulder at the target.
  • Step: the front foot goes straight at the target, never across the body or out to the side. A line on the ground helps.
  • Throw: hips, then shoulders, then the arm.
  • When the ball sails high or wide, check the front foot first.

Drill 4: Snap and Ball Security

Setup: you or a teammate as the center, with a shotgun snap.

Reps: 10 snaps. Catch it, bring it to the chest with two hands, hold for a count of one, reset.

  • Eyes on the ball until it is caught, then eyes up.
  • Two hands, ball high at the chest and off the belt.

Drill 5: Three-Step Drop on a Line

Setup: a yard line or a line of tape, with a target 10 yards away.

Reps: 10 drops without throwing, then 10 with a throw at the end.

  • From the gun, follow your coach's count for the drop.
  • The last step stops the QB. Drifting back past it makes the throw weak and late.

Drill 6: Target Game

Setup: two or three targets (a hula hoop, a bucket, a trash can, your hands) at about 5, 10 and 15 yards.

Reps: rounds of 10 throws. Score the hits and keep track from week to week. Kids practice harder when it is a game.

  • When accuracy falls apart at the far target, move closer. Good habits first.

Drill 7: Throw Away from the Defender

The first read, worth teaching early. Setup: two targets or receivers 5 yards apart and 8 to 10 yards out, with you between them as the defender.

Reps: 10 to 15. The QB takes a short drop watching you, you step toward one target, and the QB throws to the other.

  • Eyes on the defender until the decision is made.
  • Start slow, stepping early and big, then later and smaller as the player gets it.
  • It is a real low-high or side-to-side read on one defender, so tell the player that.

Drill 8: One High or Two High

Setup: coverage diagrams or paused game film. Our Guess the Coverage page works on a phone.

Reps: 10 to 20 pictures. The player says how many safeties are deep: one or two.

  • Counting safeties is the first step of reading any defense, and a young QB who does it fast is ahead of most players their age.
  • Once it is easy, add whether the corners are close to the line or far off.

A 25-Minute Youth Session

  1. Warm Up (5 Minutes)

    Jog, arm circles, then short easy tosses with a partner.

  2. Grip and Knee Throws (5 Minutes)

    Drill 1, then drill 2.

  3. Feet (5 Minutes)

    Drill 3 and drill 5.

  4. Targets (5 Minutes)

    Drill 6, keeping score.

  5. Read (5 Minutes)

    Drill 7, or drill 8 if the arm is done for the day.

Parents: you do not need to have played QB to run these. Watch the front foot, the elbow and the eyes, and praise the right motion as much as completions.

When the Arm Is Done

Young arms need rest. On off days, the QB can do footwork and mental reps: game film, coverage quizzes or a simulator. Crucible, an iPhone and Android app with no headset, lets a young QB take the snap against a real coverage, read it, make the throw and see what they missed.

Common Questions

At what age should a kid start quarterback drills?

Whenever they are playing the position or want to. The basics on this page (grip, stepping toward the target, a simple drop) work for any beginner.

How many throws should a youth quarterback make in a session?

There is no single number for every player. Stop when mechanics break down or the arm is sore, and follow any guidance from your league or team.

My kid's spiral wobbles. What should I check first?

The grip and the release: the right size ball, fingers on the laces with a little space under the palm, and the ball leaving the index finger last. Two-knee throws make the release easy to see.

Should young quarterbacks learn to read defenses?

Yes, in small pieces. Counting safeties and throwing away from one defender are simple enough for beginners and build the habit of looking at the defense first.

Reading It Is the Hard Part
Knowing what a coverage looks like on paper is step one. Crucible puts you at quarterback against it, rep after rep, until the read is automatic.
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